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Connecting OCT & EU Trough Storytelling

I. SUMMARY INFORMATION
Project
281206
Status
Submitted
Award category
Regaining a sense of belonging
You want to submit
NEW EUROPEAN BAUHAUS AWARDS: existing completed examples
Project title
Connecting OCT & EU Trough Storytelling
Full project title
Kushobi Origins
Description

Kushobi Origins is meant to paint a positive narrative of the OCT's, South America. Today it has transitioned into multicultural interrelation that transcended cultural bonds and cross-cultural relations. The product's goal is to stimulate cognitive development and the connection of social bonds of EU Citizens across Europe through the media headquarters right here in the Caribbean region of St.Maarten. . In synthesis, it aims to help EU and OCT's to learn about their shared heritage. 

What was the geographical scope of your project?
Cross-border/international
Netherlands
Does your project address mainly urban or rural issues?
It addresses urban-rural linkages
Does your project refer to a physical transformation of the built environment or other types of transformations?
It refers to other types of transformations ('soft investment')
Has your project benefited from EU programmes or funds?
No
Has your project won an EU prize?
No
Your project is fully completed?
Yes
When was your project implemented?
How did you hear about the New European Bauhaus Prizes ?
Newsletter
On whose behalf are you submitting the application?
As an individual
II. DESCRIPTION OF THE PROJECT
Please provide a summary of your project

This animated series will serve as an educational animation that captures the captivating history, science, folklore of indigenous and African disciplines researched via educational documents. In synthesis, the aim of Kushobi Animated Series is for the OCT's and EU Youth to connect and learn about their values of African Caribbean heritage and local/regional indigenous culture/history, employing visual arts. Namely, to entertain and inspire the Caribbean, Latin American & European Youth to utilize their creativity for cognitive development. Valorizing the culture of the Dutch Caribbean will appeal to continental Europe and ignite a unified culture that empowers the Caribbean and Latin American Diaspora to be connected to Europe as well as breaking multi-generational barriers. 

The first step into creating the animated series is to draw inspiration from the comic book Kushobi. The following steps are considered to develop the animated film that can be streamed worldwide for the proliferation of the OCTs & EU Youth culture. 

Please indicate the main themes of your project with 5 key words
Culture
Youth
Connect
Valorizing
Empowerment
Please give information about the key objectives of your project in terms of sustainability (including circularity) and how these have been met.
Please highlight how the project can be exemplary in this context

The first step into creating the animated series is to draw inspiration from the comic book Kushobi. The following steps are considered to develop the animated film. The final step will be distributing and licensing the film to a streaming platform or selling directly to consumers. Following the most outstanding marketing and publicity strategy will ensure attention and increase in revenue sales.

Please give information about the key objectives of your project in terms of aesthetics and quality of experience beyond functionality and how these have been met.
Please highlight how the project can be exemplary in this context

Kushobi Project: This book serves as an educational-comic, that captures the captivating history, science, folklore of
indigenous and African disciplines researched via educational documents.

Kushobi's book was accepted into Philipsburg Jubilee Library
Kushobi provided an educational lecture on African influence in Caribbean literature
Over 20 books were donated to elementary schools on St. Maarten
Kushobi organized a creative workshop for St. Dominic High school

Please give information about the key objectives of your project in terms of inclusion (equal opportunities, public participation, citizen engagement, co-design, universal design, accessibility, affordability, etc.) and how these have been met.
Please highlight how the project can be exemplary in this context

In synthesis, Kushobi's objective is to help OCT's and Europeans learn about their shared African heritage and local/regional indigenous culture/history, employing visual arts. Namely, it intends to entertain and inspire the youth to utilize their creativity for cognitive development.

Please explain how these three dimensions have been combined in your project.
Please highlight how this approach can be exemplary

Equal Opportunity: Kushobi Book provided a creative writing workshop, for volunteered students of the International Baccalaureate Programmed (IBO) & Disenfranchise and Youth at risk. They  learned from the author of Kushobi Jean Oneli Blaise’s journey with creating his own written pieces and demonstrated several concepts he learned and developed into his own style of writing

Public participation:  For The devotion to Youth Development and believing in the Younger Generation of St.Maarten the St.Maarten Jubilee Library has accepted the Kushobi book and is available for the public to read at no charge. 

Citizen engagement: Kushobi helped to raise 2000 euros for Covid relief in the Dutch Caribbean, Kulchurama, a three-part fundraising event focused on sending at least €2000 of raised funds for COVID relief to Aruba, Bonaire, Curaçao, Saba, St. Martin, and St. Eustatius. Kushobi provided a workshop where participants learned about Africa, Latin America, and the connection to Europe. Those from Europe enjoyed a critical review of how our heritage is shared and there can be more to make bring awareness about this fact. 

Please give information on the results/impacts achieved by your project in relation to the category you apply for

Kushobi's book was accepted into Philipsburg Jubilee Library
Kushobi provided an educational lecture on African influence in Caribbean literature
Over 20 books were donated to elementary schools on St. Maarten
Kushobi organized a creative workshop for St. Dominic High school

Kushobi helped to raise 2000 euros for Covid relief in the Dutch Caribbean, Kulchurama, a three-part fundraising event focused on sending at least €2000 of raised funds for COVID relief to Aruba, Bonaire, Curaçao, Saba, St. Martin, and St. Eustatius. Kushobi provided a workshop where participants learned about Africa, Latin America, and the connection to Europe. Those from Europe enjoyed a critical review of how our heritage is shared and there can be more to make bring awareness about this fact. 

Kushobi had the opportunity to donate books and give a Kushobi storytelling session for the students of St. Dominic School.

Please explain how citizens and civil society were involved in the in the design and/or implementation of the project.
Please also explain the benefits that derived from their involvement.

The project contained co-creation. In synthesis, Kushobi created a reading session for elementary students to learn about writing the history of Africa and how it relates to the Dutch Caribbean. One member from the community was selected to assist with reading to the students of St. Dominic elementary school. In addition, Kushobi also hosted a Creative Writing Workshop with the purpose to inspire and develop the cognitive development of the high school students of St. Dominic. During the session, Kushobi organized a mystery missing game in the heart of the city Philipsburg which explored several significant historical areas. Actors from the National Institute of Arts were selected to be part of the game. One member of the community was selected to document this experience through pictures. 

This was a pivotal moment in the island history that a workshop was executed to educate the youth about Africa and the connection to the Dutch Caribbean the community members were also part of the first mystery missing game that told the compelling history of the city. This is paving the way for a new industry and innovative manner of storytelling. 

Please explain what kind of global challenges the project addressed by providing local solutions

The global issues that this project is solving are Rascism, Discrimination, and Equal Rights. The lack of positive stories of black and brown people in digital media and streaming services is evident. There has been a global outcry with movements such as black lives matter and other critical movements to paint a positive narrative of people of color. Increased visibility of well-created stories that portray people of color in a positive manner is one of the first steps towards shifting cultural biases. Kushobi has already facilitated this shift with youth on the island finally accepting the color of their skin and the curls in their hair because of the characters they saw in Kushobi's Graphic novel.

Please highlight the innovative character of the project as compared to mainstream practices in the field of the project.

The project is innovative in the sense that it is easily accessible on digital media platforms on multiple devices such as tables, android, and Mac. Considering the development of the fourth industrial revolution a great percentage of youth utilize electronic devices to consume information and meaningful experiences. 

Please explain to the potential of transferring the projects’ results or learnings to other interested parties and contexts.
Please provide clear documentation, communication of methodology and principles in this context.

Kushobi serves as an educational comic, that captures the captivating history, science, folklore of indigenous and African disciplines researched via educational documents with the intention to connect OCTs and EU Youth. By employing visual arts it gives a visual methodology to connect youth with imagery of Afro-carribean people and depicting their cultural stories. The principle behind this message is to reinforce the positive narrative of telling stories of Indigenous/African descendants who are connected to continental Europe. 

Is an evaluation report or any relevant documentation available?
If you would like to upload additional documentation, please upload it or write it below

Kushobi serves as a catalyst to bring the Caribbean and Latin American visual arts to the world. This is Our start to the journey for building a legacy for future generations to understand the cultural diversity that is located beyond the borders of Europe however, connecting a variety of values, principles, and multicultural heritage. With this project, we aim to empower our community and make them feel proud of who they are, what they wear, and who they aspire to be.

III. UPLOAD PICTURES
IV. VALIDATION
By ticking this box, you declare that you are not in in one or more of the exclusion situations foreseen under Article 136 of the Financial Regulation.
Yes
By ticking this box, you declare that all the information provided in this form is factually correct, that you assume sole liability in the event of a claim relating to the activities carried out in the framework of the contest, that the proposed project has not been proposed for the New European Bauhaus Prizes 2022 in any other category or strand and that it has not been subject to any type of investigation, which could lead to a financial correction because of irregularities or fraud.
Yes
By submitting your application, you guarantee that you are the author or have the rights to proceed with the application and to authorise the use of the project, concept, idea, and that you have obtained any necessary consents, licenses or assignments from third parties and included copyright notices when necessary.
Yes
By submitting your application, you understand that all the applications that meet the eligibility requirements will be shared for the purposes of the selection processes, and notably published on the secured platform https://prizes.new-european-bauhaus.eu/ and for the purposes of the promotion of these on the New European Bauhaus website and/or other European Commission communication channels. In this sense, the applications would be widely available. Applicants should ensure that they present their ideas, concepts, projects, in such a way that they could be shared without giving rise to intellectual property related concerns. If your submission is selected as one of the finalists, it will additionally be shared for the purpose of the public vote that will take place. The European Union is granted a licence to use and share your application with the general public and the official external experts for the purposes of the selection process, including the voting. The European Union has the right to use the images and visual materials and the description provided in the application for communication purposes related to the contest and beyond. Rights granted comprise the right to store, reproduce, display, publish and communicate or distribute copies in electronic or digital format, including, but not only, through the internet. Unless you have disclosed your name, the European Commission has no obligation to share your name when using or disseminating your contribution to the public. The European Union cannot be held responsible in case any submitted idea, project, concept is found to infringe third parties rights. The European Union shall be neither responsible for the use that third parties may do of the applications or related content.
Yes

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