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Shaping a circular industrial ecosystem and supporting life-cycle thinking
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NEW EUROPEAN BAUHAUS RISING STARS: concepts or ideas submitted by young talents (aged 30 or less)
Project title
Full concept/idea title
Forming A Low Density Village With A Mixture of Urban Lifestyle and Natural Environment

Villagegification's concept aims to revitalize abandoned sites, thereby transforming them into central hubs interweaving urban lifestyle and village settings. Abandoned mines were chosen because these sites are responsible for altered landscapes and also often regarded as wasted potentials. The dynamic nature of this concept is attributed to the three main phases of the development, Convert, Continue, and Complement. Hence, this concept can be adapted and applied across various abandoned sites.

What is the geographical scope of your concept/idea?
Jänschwalde, Cottbus - Berlin - Brandenburg
Does your concept/idea address mainly urban or rural issues?
It addresses urban-rural linkages
Does your concept/idea refer to a physical transformation of the built environment or other types of transformations?
It refers to a physical transformation of the built environment ('hard investment')
Has your concept/idea benefited from EU programmes and/or funds?
Has your concept/idea won an EU prize?
How did you hear about the New European Bauhaus Prizes ?
Word of mouth (colleagues, friends …)
On whose behalf are you submitting the application?
As an individual
Please provide a summary of your concept/ idea

The concern with abandoned mining sites is that these sites are exploited for their natural resources without considerations of restoration of the space. Alongside the rapid development that causes urban depression and carries threats of severe social instability, challenges to critical infrastructure and possibilities for deadly disease transmission are some of the issues to be tackled and reconsidered in modern day urban planning.

Retired families are generally the targeted demographic for villages and are seen as the least-favoured dwelling environment for millennials. However, in the future, moving to rural areas might be the new trend. Most youngsters decide to uproot and seek a peaceful and quiet life. This is influenced by health, social and personal life as well as resilience over efficiency, as village life provides an opportunity for thoughts, study and mental development. With the methodologies of eco-village, productive loop and energy integration, the proposed concept is Villagegification. It is necessary to create a pathway for rehabilitation and productivity to weave a site back to its original region. Not to forget, the dweller’s perspective in the built environment is utterly crucial, which Villagegification intends to provide with a sense of community that typical villagers have, into the entire master planning.

The main idea of the concept uses a few design strategies, including the division of 3 different phases, called Convert, Continue and Complement. Multiple layers are implemented with functional zoning, productive loops that form circular productivity thus ensuring a self-sustaining village in a circular economy.

Each housing zones are equipped with active plazas, greenhouses, community house compound that creates a sense of community and belonging. Residential houses are designed to be low density with sustainability features such as energy, water conservation, passive design, modular construction for various occupants. 

Please indicate the main themes of your concept/idea with 5 key words
Self-Sustain Town Planning
Embrace and Revitalise
Back to the Future
Circular Economy
Please give information about the key objectives of your concept/idea in terms of environmental sustainability (including circularity) and how these would be met.
Please highlight how the concept/idea can be exemplary in this context

Villagegification is a concept, also known as a global initiative, that can be applied in various locations around the world, to upgrade and enhance existing villages, mining sites and ultimately new master planning into productive areas. It is important to create a human scale living as moving to rural areas might be the new trend in the future, as most urban dwellers are in seek of a quieter life, to uproot and to enjoy the peaceful and quiet countryside.

This concept revolves around the idea of creating a human scale living environment that is self-sustaining with multiple infrastructures connected, hence creating a continuous loop cycle. It would help to redevelop the rural and mining area; thus, the low-density neighbourhood would act as a mixture of urban lifestyle and natural environment.

A productive loop within the village reinvents proactive proximities, close circular economies, alternatives of co-production and an eco-sharing system. With the intention of production within the village, life and work are combined again creating more opportunities for recycling, social interactions, and a greater sustainable village. With environmentally sustainable tools, it is aimed to reverse the effect of negative impact caused by the original mining project.

Four different layers such as waste, food input, water input and energy input are considered when designing. The masterplan fulfils the sustainability criteria with several features that include natural sun-shading with sunrooms that can be used to keep the house in moderate temperature during the summer or winter, the uses of renewable energy, stormwater discharge, green roofs, passive design, low energy building, permeable surfaces, waste management, water harvesting, urban drainage and biotopes. Not forgetting the importance of locally sourced food that help create a self-sustaining loop.

Please give information about the key objectives of your concept/idea in terms of aesthetics and quality of experience beyond functionality and how these would be met.
Please highlight how the concept/idea can be exemplary in this context

Having the intention of keeping the skyline of entire built-environment low, the existing larger scale village is brought to a smaller scale to create a sense of intimacy. It is aimed to weave back the abandoned site through the creation of a pathway to rehabilitation, resulting in a divorce from reality. Human scale settlement encourages big nature and small buildings where the site would be utopian rural outskirts where people would live and stay to avoid society.

Walkability is the key to a friendly neighbourhood where it is placed at the center of design scale and planning in the viewpoint of a user instead of automobiles. The spaces are designed with a focus on the pedestrian. Most of the infrastructure is located within a 10-minute walk radius. A combination of narrow streets, boulevards and alleys create a feeling of a hierarchy, and this makes the entire walking experience pleasurable and comfortable.

Besides, high-quality public transit connecting cities and towns are also placed to ensure a good connection between the zones. Efficient use of public infrastructure and services that encouraged more walking and less driving would create a more sustainable village.

Aesthetically, various layers of programs are distributed evenly along with the masterplan, with spaces such as community open spaces, ecological landscapes, blue and green infrastructure, working and productive landscapes as well as transitional landscapes.

Zooming in, the village homes are prefabricated and integrated with passive design and various sustainable features, ensuring the most moderate temperature for the users despite winter or summer. Sun-room is placed and located in each home to create a borderless inside-outside vibe while maintaining an extended living zone. Different housing matrices were planned and designed to cater to various users, ensuring the most comfortable living size for everyone.


Please give information about the key objectives of your concept/idea in terms of inclusion (equal opportunities, public participation, citizen engagement, co-design, universal design, accessibility, affordability, etc.) and how these would be met.
Please highlight how the concept/idea can be exemplary in this context

To attract more users to live in a village, it is vital to design a safe space, equipped with inviting open spaces, connections to mobility and the availability of infrastructures and educational institutes. The collaboration with local organisations such as mining organisations and environmental friendly activists would also help inject new blood into the site.

The proposed stakeholders for the project would be NagolaRe, climatic change supporter, the residents of Jänschwalde, the coal mining workers, Vattenfall, LEAG, Governmental organisations and political parties. Collaboration with the stakeholders would further develop the abandoned mining site with the concept of Villagegification. It is also imperative to create an equal sharing of power and responsibility.

When the word ‘village’ is mentioned, it is often pictured as a serene and quiet place that is occupied mostly by retired citizens or older generation families, which creates a stagnant atmosphere that is completely the opposite of the diversified demographics found in the city. Therefore, the ‘Villagegification’ concept aims to defy the norm of a village. 

The housing development in Villagegification is designed with an added twist. The main theme of the housing design is to have a seamlessly integrated living between nature and shelter, hence each unit has its own 'glass house' that would allow the users to have their private mini-agriculture space, in addition to the community sharing plot outside the house. 

Modular housing is integrated to ensure cost-effectiveness, durability, flexibility and eco-friendliness. Designed with locally sourced timber, minimal waste is produced through pre-fabrication. Users are free to modify their homes with various window sizes, louvres, patio, doors as well as planter box sizes. Thus, ensuring flexibility and customisation of different occupants, creating their perfect dream home.

Please explain how these three dimensions would be combined in your concept/idea.
Please highlight how this approach can be exemplary

In combining the three dimensions of sustainability, quality of experience and inclusion, Villagegification's concept includes design features such as mobility, energy, waste, water, global warming, biodiversity, industrialisation, health and food system that would work with the rapid urbanisation.

Focusing on health, and active living area that focuses on physical activities from different elements such as working, learning, living, travelling and playing are adapted. They are designed while rethinking how users would use the space and the flow of the usage. Sustainable, safe and lively big plots of green spaces promote an active system, thus increasing economic productivity, creating a healthier population.

In the food system, urban agriculture that is located in and outside the housing area promotes door step cultivation, thus ensuring food security to every user. With the use of sun-room in eco-homes and shared spaces, urban farming would bring people to work together to keep the plants alive develops a sense of belongingness in the community. It helps in financial savings from the decreasing stormwater runoff, urban heat island effect, pest control as well as energy cost.

Zooming in, the eco-homes in the masterplan that are designed to be lower than 4 meters creates a human-scale living, thus creating a more naturally empowered environment as compared to the concrete jungle. The integration of passive design into the homes ensures energy efficiency, where a pitched roof allows natural ventilation while preserving energy and the sunroom creates a borderless inside-outside vibe. The homes are designed to cater to various sizes of occupants, starting from 42, 64, 84, 128 and 150 square meters. With its modularity that ensures affordability, durability, flexibility and eco-friendliness, users are free to choose on the type of elements that they love, varying from the wall, opening sizes, outdoor spaces, and accessories. 

Please highlight the innovative character of the concept/idea as compared to mainstream practices in the field of the concept/idea.

Urban dwellers are moving to the rural area in seek of a quieter life and are influenced by health, social, personal life, and resilience over efficiency. The lack of social and personal life in the big city are discouraging dwellers to be socially active and making any casual plans is merely impossible. However, with the proximity in Villagegification, everything can be worked out and working from home could be encouraged as people can do anything anywhere as long as there's a secure connection to the internet.

The concept of eco-village that was implemented seeks to create a minimal possible negative impact on the natural ecosystem and environment, and it is a human-scale, full-featured settlement in which human activities are harmlessly integrated into the natural world. The co-housing proposed for the villages are designed to facilitate community interaction that includes participation of residents in the planning and design process, self-governance, minimal pressure on individuals or families, and children friendly environment.

The usage of the productive loop within the area reinvents proactive proximities, close circular economies, alternatives of co-production and eco-sharing systems. With this, life and work is combined again that creating more opportunities for recycling, social interactions and a greater sustainable village.

The design placement of buildings in eco-village is planned to create a multi-layer community masterplan: community within a community. These layers are created by having a small clustered building placed within a designated plot, multiple sets are then placed axially along with circulations, thus forming radial walkability of 450m radius that ensures a short and pleasurable walking distance. With the layers, the placement is coherent with its infrastructure and circulation. The strong sense of community found in a rural village where neighbours are no strangers to each other is further amplified within the proposed configuration.

Please detail the general plans that you have for the further development, promotion and/or implementation of your concept/idea.

Rome was not built in one day. As the Jänschwalde mining field is a relatively huge site, the master plan is planned in 3 different phases, to ensure full development of the site. It is aimed to develop the area in 35-50 years, to ensure the existing mining site is transformed into a new way of living, village lifestyle with city infrastructure, with a 40% of public infrastructure and 60% bluescape and greenscape in a site of 126km2.

The three phases of the development are separated into convert, continue and complement. Phase 1 is named Convert, as it aims to convert the existing mining site into a habitable site. It is planned that the status would take 15 years, and to make sure that the site is designed with basic infrastructure such as residential, hospital, retails, forestry reclamation, greenhouses, community centre as well as the agricultural zone.

The second phase of the development is Continue, where the site continues to extend and cultivate the infrastructure from phase 1, thus ensuring that the site can accommodate the growing population and demand, and not forgetting to enhance the network system to ensure that the site is well connected. This phase would take up the next 15-35 years.

The third phase is the Complement phase which would start from the 35th year and end in 50 years, and more cultural institutions and landmarks are placed. It is also aimed to spread the idea of living in the outskirts to the people living outside of Janschwalde, thus attracting more people to understand and enjoy the concept of Villlagegification.

Moving on, to ensure the development of Villagegification, the usage per capita is studied to sufficiently supply a person in conjunction with its required infrastructure. The master plan would take advantage of the land to support a total of 20,000 inhabitants. It is crucial as having a sufficient amount would create a productive village to attract and keep its inhabitants in the proposed environment.

Imagine that your idea/concept is awarded in the New European Bauhaus Prizes 2022. What kind of initiatives would you take throughout the following year (June 2022- June 2023)

With the opportunity given, the initiatives that should be first to take place would be carrying out an on-ground survey to the people of the mining site that used to/still lives around Jänschwalde to further understand their perspective on the location, whilst presenting the idea of Villagegification to gauge their interest and needs. Without a doubt, different individuals would have different inputs, but an analytical view of the survey will serve as a basis to further develop the concept. With the blessings and acceptance of the local people, a detailed masterplan shall be designed with the help of relevant authorities and consultants to quantify the possibilities of implementing a Villagegification into the site and present the multiple benefits that it can bring as the forefront of a village centric concept development.

Serving as an experimental platform, Jänschwalde will be the first of it kind master planning in Germany to have implemented the concept of Villagegification and its success will be served as an example to other mining sites in Germany, which eventually in hopes of it being implemented in various sites around the world with similar site conditions and thus introducing a new norm of low-density living

Every small idea could lead to a big change. As our resources on Earth are facing depletion, the world needs a more sustainable, inclusive and people-oriented living environment.

By ticking this box, you declare that you are not in in one or more of the exclusion situations foreseen under Article 136 of the Financial Regulation.
By ticking this box, you declare that all the information provided in this form is factually correct, that you assume sole liability in the event of a claim relating to the activities carried out in the framework of the contest, that the proposed concept/idea has not been proposed for the New European Bauhaus Prizes 2022 in any other category or strand and that it has not been subject to any type of investigation, which could lead to a financial correction because of irregularities or fraud.
By submitting your application, you guarantee that you are the author or have the rights to proceed with the application and to authorise the use of the project, concept, idea, and that you have obtained any necessary consents, licenses or assignments from third parties and included copyright notices when necessary.
By submitting your application, you understand that all the applications that meet the eligibility requirements will be shared for the purposes of the selection processes, and notably published on the secured platform and for the purposes of the promotion of these on the New European Bauhaus website and/or other European Commission communication channels. In this sense, the applications would be widely available. Applicants should ensure that they present their ideas, concepts, projects, in such a way that they could be shared without giving rise to intellectual property related concerns. If your submission is selected as one of the finalists, it will additionally be shared for the purpose of the public vote that will take place. The European Union is granted a licence to use and share your application with the general public and the official external experts for the purposes of the selection process, including the voting. The European Union has the right to use the images and visual materials and the description provided in the application for communication purposes related to the contest and beyond. Rights granted comprise the right to store, reproduce, display, publish and communicate or distribute copies in electronic or digital format, including, but not only, through the internet. Unless you have disclosed your name, the European Commission has no obligation to share your name when using or disseminating your contribution to the public. The European Union cannot be held responsible in case any submitted idea, project, concept is found to infringe third parties rights. The European Union shall be neither responsible for the use that third parties may do of the applications or related content.


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